[PATCH 0/1] MR8780: winbus: SDL backend FF effect angle requires 32 bits
by Tyson Whitehead (@twhitehead) 23 Aug '25
by Tyson Whitehead (@twhitehead) 23 Aug '25
23 Aug '25
3
2
[PATCH v2 0/2] MR8790: comctl32/treeview: Return from TREEVIEW_LButtonDown when the treeview handle is invalid.
by Jacob Czekalla (@JacobCzekalla) 23 Aug '25
by Jacob Czekalla (@JacobCzekalla) 23 Aug '25
23 Aug '25
2
4
Re: [PATCH v2 0/1] MR8820: winewayland: Mark only windows with per-pixel alpha as layered. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v4 0/7] MR8776: More runtimeclass type checks - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v4 0/3] MR8769: winebus: Miscellaneous changes relating to device identification. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v8 0/3] MR8733: gameinput: Introduce new DLL. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v5 0/11] MR8782: iphlpapi: Implement ipv6 ping. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v2 0/4] MR8815: opengl32: Keep track of draw/read framebuffer binding. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v3 0/4] MR8814: widl: Cleanup write_type helpers (3/3). - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0
Re: [PATCH v3 0/1] MR8802: win32u: Avoid calling server in NtUserGetKeyState() when input keystate is in sync. - approved
by Alexandre Julliard (@julliard) 22 Aug '25
by Alexandre Julliard (@julliard) 22 Aug '25
22 Aug '25
1
0