Re: [PATCH v2 0/7] MR8726: opengl32: Simplify wow64 GLsync handling. - approved
by Alexandre Julliard (@julliard) 07 Aug '25
by Alexandre Julliard (@julliard) 07 Aug '25
07 Aug '25
1
0
[PATCH v2 0/5] MR8732: winebus: Improve gamepad support in the evdev backend.
by Rémi Bernon 07 Aug '25
by Rémi Bernon 07 Aug '25
07 Aug '25
1
5
[PATCH v8 0/5] MR8723: cfgmgr32: device query part 3: Add support for basic filter expressions.
by Vibhav Pant (@vibhavp) 07 Aug '25
by Vibhav Pant (@vibhavp) 07 Aug '25
07 Aug '25
3
20
[PATCH v12 0/5] MR8703: combase: Implement HSTRING marshaling functions.
by Vibhav Pant (@vibhavp) 07 Aug '25
by Vibhav Pant (@vibhavp) 07 Aug '25
07 Aug '25
3
8
[PATCH 0/2] MR8718: win32u: Create Vulkan swapchains with VkSwapchainPresentScalingCreateInfoEXT when the surface will be scaled.
by Brendan Shanks (@bshanks) 07 Aug '25
by Brendan Shanks (@bshanks) 07 Aug '25
07 Aug '25
3
3
[PATCH 0/5] MR8734: win32u: Use surfaceless EGL platform for nulldrv and create drawables.
by Rémi Bernon 07 Aug '25
by Rémi Bernon 07 Aug '25
07 Aug '25
1
5
[PATCH 0/1] MR8731: winex11.drv: Limit fullscreen visible rects to the virtual screen rect.
by Zhiyi Zhang (@zhiyi) 07 Aug '25
by Zhiyi Zhang (@zhiyi) 07 Aug '25
07 Aug '25
3
7
1
3
1
3
[PATCH 0/4] MR8732: winebus: Improve gamepad support in the evdev backend.
by Rémi Bernon 07 Aug '25
by Rémi Bernon 07 Aug '25
07 Aug '25
1
4