Re: [PATCH v2 0/1] MR9978: ddraw: Enumerate the ramp device. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v2 0/2] MR9976: mshtml: Update element event handlers when the corresponding attribute value changes. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v5 0/7] MR9651: dmsynth: More robust sink write and render scheduling - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v2 0/11] MR9974: dwrite/tests: Add more tests for GetClusterMetrics(). - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v3 0/3] MR9963: windows.ui: Add corewindow_static_GetForCurrentThread() stub. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v2 0/6] MR9972: winevulkan: More make_vulkan cleanups. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
26 Jan '26
1
0
Re: [PATCH v2 0/1] MR9966: kernelbase: Return S_OK in ResizePseudoConsole. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v2 0/1] MR9967: include: Add enum flag operators for D3D11_RLDO_FLAGS. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0
Re: [PATCH v2 0/1] MR9971: include: Add D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR in d3d12video.idl. - approved
by Alexandre Julliard (@julliard) 26 Jan '26
by Alexandre Julliard (@julliard) 26 Jan '26
26 Jan '26
1
0