Re: [PATCH v7 0/2] MR2044: ntoskrnl.exe: Implement acquiring and releasing guarded mutexes
by Etaash Mathamsetty (@etaash.mathamsetty) 23 Jan '26
by Etaash Mathamsetty (@etaash.mathamsetty) 23 Jan '26
23 Jan '26
1
0
[PATCH 0/1] MR9956: wined3d: Check invalid addresses when copying buffer objects.
by Zhiyi Zhang (@zhiyi) 23 Jan '26
by Zhiyi Zhang (@zhiyi) 23 Jan '26
23 Jan '26
3
2
3
15
[PATCH v8 0/7] MR9489: mf: Fix seeking within sample grabber.
by Brendan McGrath (@redmcg) 23 Jan '26
by Brendan McGrath (@redmcg) 23 Jan '26
23 Jan '26
3
15
[PATCH v5 0/1] MR9719: mfmediaengine/tests: Test we receive a frame before calling Play.
by Brendan McGrath (@redmcg) 23 Jan '26
by Brendan McGrath (@redmcg) 23 Jan '26
23 Jan '26
3
8
[PATCH 0/7] MR9953: opengl32: Move handle allocation to the PE side.
by Rémi Bernon (@rbernon) 23 Jan '26
by Rémi Bernon (@rbernon) 23 Jan '26
23 Jan '26
2
7
Re: [PATCH v7 0/2] MR2044: ntoskrnl.exe: Implement acquiring and releasing guarded mutexes
by Colleirose (@colleirose) 23 Jan '26
by Colleirose (@colleirose) 23 Jan '26
23 Jan '26
1
0
Re: [PATCH v7 0/2] MR2044: ntoskrnl.exe: Implement acquiring and releasing guarded mutexes
by Etaash Mathamsetty (@etaash.mathamsetty) 23 Jan '26
by Etaash Mathamsetty (@etaash.mathamsetty) 23 Jan '26
23 Jan '26
1
0
Re: [PATCH v7 0/2] MR2044: ntoskrnl.exe: Implement acquiring and releasing guarded mutexes
by Colleirose (@colleirose) 23 Jan '26
by Colleirose (@colleirose) 23 Jan '26
23 Jan '26
1
0
[PATCH v2 0/1] MR9952: ntdll: Add stub function for NtWorkerFactoryWorkerReady().
by Paul Gofman (@gofman) 22 Jan '26
by Paul Gofman (@gofman) 22 Jan '26
22 Jan '26
2
1