[PATCH 0/1] MR3562: opengl32: Preserve the remainder of the version string when limiting the version to 4.3.
by Zebediah Figura (@zfigura) 13 Aug '23
by Zebediah Figura (@zfigura) 13 Aug '23
13 Aug '23
2
1
Re: [PATCH v6 0/3] MR200: vkd3d-shader: Signature reflection API. - approved
by Zebediah Figura (@zfigura) 13 Aug '23
by Zebediah Figura (@zfigura) 13 Aug '23
13 Aug '23
1
0
[PATCH v2 0/3] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod().
by Nikolay Sivov (@nsivov) 13 Aug '23
by Nikolay Sivov (@nsivov) 13 Aug '23
13 Aug '23
3
13
Re: [PATCH v4 0/3] MR265: vkd3d-shader/hlsl: Add some more constant folding operations. - approved
by Zebediah Figura (@zfigura) 13 Aug '23
by Zebediah Figura (@zfigura) 13 Aug '23
13 Aug '23
1
0
Re: [PATCH v5 0/2] MR240: vkd3d-shader: Add constant folding for the 'dot' operation.
by Zebediah Figura (@zfigura) 13 Aug '23
by Zebediah Figura (@zfigura) 13 Aug '23
13 Aug '23
1
0
Re: [PATCH v5 0/2] MR240: vkd3d-shader: Add constant folding for the 'dot' operation. - approved
by Zebediah Figura (@zfigura) 13 Aug '23
by Zebediah Figura (@zfigura) 13 Aug '23
13 Aug '23
1
0
[PATCH v10 0/4] MR3319: evr: Leave critical section before waiting for streaming thread.
by Santino Mazza (@tati1454) 13 Aug '23
by Santino Mazza (@tati1454) 13 Aug '23
13 Aug '23
3
6
[PATCH v2 0/11] MR3561: wine{alsa,coreaudio,oss,pulse}: Move GetEndpointIDs into mmdevapi.
by Davide Beatrici (@davidebeatrici) 13 Aug '23
by Davide Beatrici (@davidebeatrici) 13 Aug '23
13 Aug '23
2
12
[PATCH v2 0/10] MR3542: mshtml: Implement Cycle Collection for all mshtml objects (dispex), part 4.
by Gabriel Ivăncescu 13 Aug '23
by Gabriel Ivăncescu 13 Aug '23
13 Aug '23
2
14
[PATCH 0/9] MR3561: wine{alsa,coreaudio,oss,pulse}: Move GetEndpointIDs into mmdevapi.
by Davide Beatrici (@davidebeatrici) 13 Aug '23
by Davide Beatrici (@davidebeatrici) 13 Aug '23
13 Aug '23
3
12