Re: [PATCH v3 0/3] MR3499: d3dx tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Matteo Bruni (@Mystral) 07 Aug '23
by Matteo Bruni (@Mystral) 07 Aug '23
07 Aug '23
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Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) 07 Aug '23
by Maxim Karasev (@mxkrsv) 07 Aug '23
07 Aug '23
1
0
07 Aug '23
3
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[PATCH 0/4] MR299: vkd3d-shader/hlsl: Get SM4 texture allocation order and RDEF bind count for lowered combined samplers right.
by Francisco Casas (@fcasas) 07 Aug '23
by Francisco Casas (@fcasas) 07 Aug '23
07 Aug '23
3
6
Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Hans Leidekker (@hans) 07 Aug '23
by Hans Leidekker (@hans) 07 Aug '23
07 Aug '23
1
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Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) 07 Aug '23
by Maxim Karasev (@mxkrsv) 07 Aug '23
07 Aug '23
1
0
07 Aug '23
3
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[PATCH v2 0/34] MR294: vkd3d: Store command list commands in a buffer until executed.
by Conor McCarthy (@cmccarthy) 07 Aug '23
by Conor McCarthy (@cmccarthy) 07 Aug '23
07 Aug '23
1
0
[PATCH v3 0/4] MR3457: wine{alsa,pulse}: Move GetPropValue into mmdevapi.
by Davide Beatrici (@davidebeatrici) 07 Aug '23
by Davide Beatrici (@davidebeatrici) 07 Aug '23
07 Aug '23
3
5
[PATCH v2 0/4] MR3457: wine{alsa,pulse}: Move GetPropValue into mmdevapi.
by Davide Beatrici (@davidebeatrici) 07 Aug '23
by Davide Beatrici (@davidebeatrici) 07 Aug '23
07 Aug '23
3
7