1
0
[PATCH 0/7] MR62: vkd3d-shader/hlsl: sin(), cos(), sqrt() and step() intrinsics.
by Francisco Casas (@fcasas) 16 Jan '23
by Francisco Casas (@fcasas) 16 Jan '23
16 Jan '23
3
8
Re: [PATCH v2 0/1] MR1973: po: Update Simplified Chinese translation. - approved
by Alexandre Julliard (@julliard) 16 Jan '23
by Alexandre Julliard (@julliard) 16 Jan '23
16 Jan '23
1
0
Re: [PATCH v2 0/1] MR1970: po: Update Finnish translation. - approved
by Alexandre Julliard (@julliard) 16 Jan '23
by Alexandre Julliard (@julliard) 16 Jan '23
16 Jan '23
1
0
Re: [PATCH v3 0/2] MR1949: win32u: Correct GetRawInputBuffer alignment under WoW64. - approved
by Alexandre Julliard (@julliard) 16 Jan '23
by Alexandre Julliard (@julliard) 16 Jan '23
16 Jan '23
1
0
[PATCH v2 0/1] MR1937: kernelbase: Fix grouping repeat for number formatting.
by Gabriel Ivăncescu 16 Jan '23
by Gabriel Ivăncescu 16 Jan '23
16 Jan '23
2
5
[PATCH v7 0/5] MR54: vkd3d-shader/hlsl: Initialize static variables to 0 by default.
by Francisco Casas (@fcasas) 16 Jan '23
by Francisco Casas (@fcasas) 16 Jan '23
16 Jan '23
4
6
[PATCH v3 0/2] MR60: vkd3d-shader: Merge all shader fork and join phases into a single phase.
by Conor McCarthy (@cmccarthy) 16 Jan '23
by Conor McCarthy (@cmccarthy) 16 Jan '23
16 Jan '23
3
3
Re: [PATCH v4 0/1] MR1919: winex11.drv: Fix compilation error: variable set but not used [-Werror=unused-but-set-variable].
by Alexandre Julliard (@julliard) 16 Jan '23
by Alexandre Julliard (@julliard) 16 Jan '23
16 Jan '23
1
0
Re: [PATCH v4 0/1] MR1919: winex11.drv: Fix compilation error: variable set but not used [-Werror=unused-but-set-variable].
by Bartosz Kosiorek (@gang65) 16 Jan '23
by Bartosz Kosiorek (@gang65) 16 Jan '23
16 Jan '23
1
0