Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Martino Fontana (@tinozzo123) 13 Nov '25
by Martino Fontana (@tinozzo123) 13 Nov '25
13 Nov '25
1
0
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Alexandre Julliard (@julliard) 13 Nov '25
by Alexandre Julliard (@julliard) 13 Nov '25
13 Nov '25
1
0
[PATCH 0/2] MR9451: d2d1: Add property data for the 3D Perspective Transform effect.
by Nikolay Sivov (@nsivov) 13 Nov '25
by Nikolay Sivov (@nsivov) 13 Nov '25
13 Nov '25
2
2
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Martino Fontana (@tinozzo123) 13 Nov '25
by Martino Fontana (@tinozzo123) 13 Nov '25
13 Nov '25
1
0
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Alexandre Julliard (@julliard) 13 Nov '25
by Alexandre Julliard (@julliard) 13 Nov '25
13 Nov '25
1
0
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Martino Fontana (@tinozzo123) 13 Nov '25
by Martino Fontana (@tinozzo123) 13 Nov '25
13 Nov '25
1
0
[PATCH 0/3] MR9427: combobox: Adjust MEASUREITEMSTRUCT.itemHeight by 2 instead of 6.
by Paul Gofman (@gofman) 13 Nov '25
by Paul Gofman (@gofman) 13 Nov '25
13 Nov '25
3
6
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Alexandre Julliard (@julliard) 13 Nov '25
by Alexandre Julliard (@julliard) 13 Nov '25
13 Nov '25
1
0
Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Martino Fontana (@tinozzo123) 13 Nov '25
by Martino Fontana (@tinozzo123) 13 Nov '25
13 Nov '25
1
0
[PATCH v3 0/5] MR9394: winex11: Lock and flush display in X11DRV_ChangeDisplaySettings.
by Rémi Bernon 13 Nov '25
by Rémi Bernon 13 Nov '25
13 Nov '25
2
9