[PATCH v2 0/1] MR794: evr/filter: Initial implementation of sample rendering.
by Nikolay Sivov (@nsivov) 06 Sep '22
by Nikolay Sivov (@nsivov) 06 Sep '22
06 Sep '22
3
2
[PATCH 0/1] MR782: evr/filter: Notify mixer and presenter on state changes.
by Nikolay Sivov (@nsivov) 06 Sep '22
by Nikolay Sivov (@nsivov) 06 Sep '22
06 Sep '22
3
2
[PATCH v2 0/1] MR784: wined3d: Tell vkd3d_shader about dual source blending.
by Stefan Dösinger 06 Sep '22
by Stefan Dösinger 06 Sep '22
06 Sep '22
2
3
[PATCH v2 0/8] MR695: winegstreamer: Initial fixes and refactor of the WM async reader.
by Rémi Bernon 06 Sep '22
by Rémi Bernon 06 Sep '22
06 Sep '22
2
10
[PATCH v2 0/6] MR788: winevulkan: Move dispatchable handles allocation to PE code.
by Jacek Caban (@jacek) 06 Sep '22
by Jacek Caban (@jacek) 06 Sep '22
06 Sep '22
2
7
Re: [PATCH v22 0/4] MR564: cabinet: implement DllGetVersion & GetDllVersion
by Tobias Görgens 06 Sep '22
by Tobias Görgens 06 Sep '22
06 Sep '22
2
1
06 Sep '22
1
0
[PATCH v4 0/1] MR766: advapi32/test: Add tests for RegLoadAppKey.
by Santino Mazza (@tati1454) 06 Sep '22
by Santino Mazza (@tati1454) 06 Sep '22
06 Sep '22
3
5
[PATCH 0/6] MR788: winevulkan: Move dispatchable handles allocation to PE code.
by Jacek Caban (@jacek) 06 Sep '22
by Jacek Caban (@jacek) 06 Sep '22
06 Sep '22
3
7
2
3