[PATCH v2 0/1] MR724: d3dx10/tests: Test block compressed texture data which has more than one block line.
by Ziqing Hui (@zhui) 01 Sep '22
by Ziqing Hui (@zhui) 01 Sep '22
01 Sep '22
3
4
[PATCH 0/2] MR761: msvcrt: Use size_t for the size in wcsdup().
by Nikolay Sivov (@nsivov) 01 Sep '22
by Nikolay Sivov (@nsivov) 01 Sep '22
01 Sep '22
3
3
[PATCH 0/1] MR756: win32u: Only cache font glyph metrics from GGO_METRICS.
by Zhiyi Zhang (@zhiyi) 01 Sep '22
by Zhiyi Zhang (@zhiyi) 01 Sep '22
01 Sep '22
3
2
[PATCH v10 0/6] MR576: win32u: Move display placement logic out of graphics drivers.
by Rémi Bernon 01 Sep '22
by Rémi Bernon 01 Sep '22
01 Sep '22
2
11
[PATCH 0/1] MR760: wbemdisp: Use wcsdup() instead of internal helper.
by Nikolay Sivov (@nsivov) 01 Sep '22
by Nikolay Sivov (@nsivov) 01 Sep '22
01 Sep '22
3
2
[PATCH v5 0/1] MR734: tests: Make sure only one thread prints traces at a time.
by Francois Gouget (@fgouget) 01 Sep '22
by Francois Gouget (@fgouget) 01 Sep '22
01 Sep '22
2
2
01 Sep '22
4
4
[PATCH 0/1] MR759: include/wine/test.h: Enable ANSI support in console for WINETEST_COLOR.
by eric pouech (@epo) 01 Sep '22
by eric pouech (@epo) 01 Sep '22
01 Sep '22
2
1
[PATCH v2 0/5] MR755: uxtheme: Do not draw parent background even if scrollbar arrows and thumb are transparent.
by Zhiyi Zhang (@zhiyi) 01 Sep '22
by Zhiyi Zhang (@zhiyi) 01 Sep '22
01 Sep '22
2
5
[PATCH 0/1] MR757: dwrite: Handle variation selectors 17-256 in MapCharacters().
by Nikolay Sivov (@nsivov) 01 Sep '22
by Nikolay Sivov (@nsivov) 01 Sep '22
01 Sep '22
2
1