[PATCH 0/1] MR591: winhttp: Avoid invalid memory access in netconn_resolve().
by Paul Gofman (@gofman) 05 Aug '22
by Paul Gofman (@gofman) 05 Aug '22
05 Aug '22
3
2
[PATCH 0/2] MR596: win32u: Send the total number of registered devices to the server.
by Rémi Bernon 05 Aug '22
by Rémi Bernon 05 Aug '22
05 Aug '22
1
2
[PATCH 0/2] MR595: d2d1/commandlist: Implement FillOpacityMask() command.
by Nikolay Sivov (@nsivov) 05 Aug '22
by Nikolay Sivov (@nsivov) 05 Aug '22
05 Aug '22
2
2
3
7
[PATCH 0/1] MR594: dwrite: Add ff00-ffef range to the fallback configuration.
by Nikolay Sivov (@nsivov) 05 Aug '22
by Nikolay Sivov (@nsivov) 05 Aug '22
05 Aug '22
2
1
[PATCH v2 0/6] MR583: webservices: Add support for receiving and reading fault messages.
by Shaun Ren (@shaunren) 05 Aug '22
by Shaun Ren (@shaunren) 05 Aug '22
05 Aug '22
3
8
[PATCH 0/2] MR592: sapi: Add AudioInput registry key
by Alistair Leslie-Hughes (@alesliehughes) 05 Aug '22
by Alistair Leslie-Hughes (@alesliehughes) 05 Aug '22
05 Aug '22
2
2
Re: [PATCH v5 0/7] MR536: xactengine3_7: Add helper function to add entries - approved
by Alexandre Julliard (@julliard) 04 Aug '22
by Alexandre Julliard (@julliard) 04 Aug '22
04 Aug '22
1
0
Re: [PATCH v2 0/1] MR588: d2d1: Remove warning message for glyph run description. - approved
by Alexandre Julliard (@julliard) 04 Aug '22
by Alexandre Julliard (@julliard) 04 Aug '22
04 Aug '22
1
0
Re: [PATCH v2 0/3] MR587: d2d1: Handle primitive blend correctly in command list playback. - approved
by Alexandre Julliard (@julliard) 04 Aug '22
by Alexandre Julliard (@julliard) 04 Aug '22
04 Aug '22
1
0