28 Apr
2023
28 Apr
'23
11:23 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.c:
return NULL; init_node(&loop->node, HLSL_IR_LOOP, NULL, loc); hlsl_block_init(&loop->body); + list_move_tail(&loop->body.instrs, &block->instrs);
Maybe this patch would also benefit from using the new `hlsl_block` functions? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/176#note_31493