17 Oct
2022
17 Oct
'22
1:10 p.m.
Giovanni Mascellani (@giomasce) commented about tests/uav-load.shader_test:
+size (3, 1) + +0.1 0.1 0.1 + +[uav 1] +format r32 float +size (1, 1) + +0.5 + +[compute shader] +RWTexture2D<float> u, v; + [numthreads(1, 1, 1)] +void main() +{ + uint2 pos = uint2(0, 0); I guess this line is useless?
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/30#note_10942