8 Nov
2022
8 Nov
'22
2:56 a.m.
... and fix output buffer allocation on the way. I am not aware of any app which strictly depends on the ApplyControlToken / connection shutdown to be implemented. Yet I saw a few games calling ApplyToken to perform the connection shutdown (similar to what is described in [1]). I once implemented that while debugging something and probably it makes some sense support secure connection shutdown once the app tries to do so (which as I understand is now recommended to do before closing socket). 1. https://learn.microsoft.com/en-us/windows/win32/secauthn/shutting-down-an-sc... -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1286