4 Mar
2024
4 Mar
'24
6:15 a.m.
And then what, do that debugging again and again every time a game uses a new format and expects to see a proper pipeline? What's the point when doing this would fix this category of bugs entirely _and_ at the same time, allow to play arbitrary formats?
Aren't we going to have to translate real compressed formats to win32 formats anyway? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5138#note_63325