26 Aug
2025
26 Aug
'25
1:08 p.m.
On Tue Aug 26 12:28:54 2025 +0000, Matteo Bruni wrote:
I assume this is for the "empty buffer" version-specific behavior you test in your previous d3dx10_xx commit (i.e. the effects were compiled with a newer compiler than what's in d3d10.dll)? Correct.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/8134#note_113890