1 Jul
2025
1 Jul
'25
8:02 a.m.
shader_set_function is inconsistent in whether it will cleanup the shader before returning an error. Most of the callers of shader_set_function will do the cleanup, which could double-free; but not all of them do, which means there are also potential leaks. So make sure all callers do, and remove shader_cleanup calls from shader_set_function. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/8472