1 Mar
2023
1 Mar
'23
12:26 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
var1->name, var2->name); } } + + LIST_FOR_EACH_ENTRY(var1, &ctx->extern_vars, struct hlsl_ir_var, extern_entry) + { + buffer = var1->buffer; + if (!buffer) + continue; + if (buffer->manually_packed_elements && buffer->automatically_packed_elements) + continue;
I guess you can throw this away if you `break` after emitting the error, can't you? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/106#note_25881