Rémi Bernon (@rbernon) commented about include/windows.foundation.numerics.idl:
import "windows.foundation.idl";
namespace Windows.Foundation.Numerics { + typedef struct Matrix4x4 Matrix4x4; + typedef struct Plane Plane; + typedef struct Quaternion Quaternion; typedef struct Vector3 Vector3;
+ declare { + interface Windows.Foundation.IReference<Windows.Foundation.Numerics.Matrix4x4>; + } + + [contract(Windows.Foundation.UniversalApiContract, 1.0)] + struct Matrix4x4 Would you mind adding `Matrix3x2`, `Vector2` and `Vector4` as in https://gitlab.winehq.org/wine/wine/-/merge_requests/2311/diffs?commit_id=b2... -but with the relevant typedefs?
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/2292#note_26012