3 May
2023
3 May
'23
12:54 p.m.
Giovanni Mascellani (@giomasce) commented about tests/d3d12.c:
ID3D12Resource_Unmap(buffer, 0, NULL);
ID3D12Resource_Release(buffer); +} + +static void test_vs_ps_relative_addressing(void)
Is there a reason why this couldn't be a `.shader_test`, beside missing HLSL compiler support? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/197#note_31874