27 Apr
2023
27 Apr
'23
1:06 p.m.
This series allows linking of our d3dx9.dll against d3dcompiler.lib from the Windows SDK. It presumably also fixes the d3dcompiler tests, although I didn't bother building them with Visual Studio so far. And yes, I did check, that stringification macro works on MSVC. -- v3: d3dcompiler: Make D3DAssemble a private export. d3dcompiler/tests: Load D3DAssemble via GetProcAddress. d3dx9: Load D3DAssemble via GetProcAddress. https://gitlab.winehq.org/wine/wine/-/merge_requests/2705