30 Jan
2023
30 Jan
'23
6:38 p.m.
I would suggest lowering dot with dimx=2 to mul+add or dp2add, according to the shader model, in the same lowering pass.
Possibly, although I don't know that we want to spend too much effort on matching native instructions exactly. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/74#note_22323