1 Mar
2023
1 Mar
'23
2:03 a.m.
Normalise the incoming vkd3d_shader_instruction IR to the shader model 6 pattern where only one patch constant function is emitted. This allows generation of a single patch constant function in SPIR-V. -- v14: vkd3d-shader/spirv: Declare the phase SPIR-V function in spirv_compiler_enter_shader_phase(). vkd3d-shader/spirv: Remove the hull shader phase array. vkd3d-shader/trace: Trace the normalised instruction array after tracing the input. vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/84