2 Aug
2023
2 Aug
'23
5:12 p.m.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> -- v2: d2d1: Keep effect shader objects at device level. d2d1: Use device instance pointer in device context structure. https://gitlab.winehq.org/wine/wine/-/merge_requests/3483