Rémi Bernon (@rbernon) commented about dlls/windows.perception.stub/anchor.c:
+ async_SpatialPerceptionAccessStatus_GetResults, +}; + +static HRESULT async_operation_SpatialPerceptionAccessStatus_create( IAsyncOperation_SpatialPerceptionAccessStatus **out ) +{ + struct async_access_status *impl; + + *out = NULL; + if (!(impl = calloc( 1, sizeof(*impl) ))) return E_OUTOFMEMORY; + impl->IAsyncOperation_SpatialPerceptionAccessStatus_iface.lpVtbl = &async_SpatialPerceptionAccessStatus_vtbl; + impl->ref = 1; + + *out = &impl->IAsyncOperation_SpatialPerceptionAccessStatus_iface; + TRACE( "created IAsyncOperation_SpatialPerceptionAccessStatus_iface %p\n", *out ); + return S_OK; +} You should probably reuse the async.c helpers that are copied around in other WinRT modules.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9618#note_124028