6 Oct
2023
6 Oct
'23
2:02 p.m.
On Thu Oct 5 10:31:59 2023 +0000, Giovanni Mascellani wrote:
It might make sense to add the corresponding test for SM6, though. The main purpose is to test compiler behaviour, which is not a concern for dxcompiler. It compiles to a simple load/store pass-through shader, and there are many of those.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/388#note_47878