1 Feb
2024
1 Feb
'24
12:35 a.m.
-- v5: vkd3d-shader/spirv: Emit a vector bitcast if necessary in spirv_compiler_emit_load_ssa_reg(). vkd3d-shader/dxil: Implement DX intrinsic TextureLoad. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/601