15 Apr
2024
15 Apr
'24
10:29 a.m.
```diff @@ -152,6 +154,8 @@ struct shader_runner const struct shader_runner_caps *caps;
bool is_todo; + /* Creation failed for an optional resource */ + bool force_skip;
char *vs_source; char *ps_source; ```
Does this flag ever get reset again? Or are all subsequent tests going to get skipped? Also, wouldn't it be more practical to handle that flag in shader_runner.c instead of in each individual runner? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/734#note_67812