13 Dec
2023
13 Dec
'23
7:06 a.m.
Once the backend supports minimum precision, hardware with 16-bit support will theoretically produce results matching SM 5. Checking for native 16-bit support should tell us when to expect different results. Ideally shader runner could check for either SM < 6 or native 16-bit, but that sounds a bit too complicated. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/519#note_55871