9 Nov
2023
9 Nov
'23
2:22 p.m.
On Thu Nov 9 13:09:20 2023 +0000, Giovanni Mascellani wrote:
This means that you have to declare the standard shaders models as soon as you have a `[require]` directive, even it was just for other settings. Rather, I'd say that we want to first parse the whole `[require]` block and, if no shader model is requested, use the default; otherwise, use the requested ones. Yep, I agree this can be better.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/434#note_51710