14 Apr
2023
14 Apr
'23
12:58 a.m.
Zebediah Figura (@zfigura) commented about libs/vkd3d/resource.c:
return S_OK; }
+STATIC_ASSERT(!(offsetof(struct d3d12_descriptor_heap, descriptors) & (sizeof(void *) - 1)));
I think we have DECLSPEC_ALIGN we could use? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/156#note_30013