23 Nov
2022
23 Nov
'22
12:22 a.m.
Zebediah Figura (@zfigura) commented about dlls/wined3d/device.c:
{ WARN("Failed to initialise allocator.\n"); context_release(context); + wined3d_context_gl_destroy(wined3d_context_gl(device->contexts[0]));
This (and the similar cleanup below) seems desirable but also probably deserves its own commit? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1454#note_17109