22 Mar
2024
22 Mar
'24
12:18 a.m.
v4: - use wined3d mutex instead of SRW lock for global handle table lock; - don't check for current wined3d_device RT in `d3d_device_sync_rendertarget(). -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5329#note_65746