3 Oct
2023
3 Oct
'23
11:08 p.m.
I don't like this, sorry. I think deref->data_type is pretty definitely going to go away eventually. I'm not heavily opposed to shuffling things around in the meantime (although I don't see it as worthwhile). This does mean that 2/2 feels wrong, however. More importantly, I don't like 1/2. hlsl_deref_compute_data_type() specifically feels wrong, it turns a simple idempotent function into something that now has to be called every time we construct a deref. It's not really clear to me how the code gets simpler either, if it does. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/343#note_47527