17 Aug
2023
17 Aug
'23
7:25 p.m.
Previously, clearing the current render target would delay the clear until the render pass was ended by something else Fixes missing UI in [Moving Out](https://store.steampowered.com/app/996770/Moving_Out/) -- v6: wined3d: Restart vk render pass on RT clear. d3d11: Add tests for clearing RTs in the middle of a render. https://gitlab.winehq.org/wine/wine/-/merge_requests/3431