11 Nov
2022
11 Nov
'22
1:48 p.m.
On Fri Nov 11 01:11:26 2022 +0000, Zebediah Figura wrote:
I'll write a separate patch for it. This series probably is too late to beat code freeze anyway. btw, I realized that in the `primare_expr:` rule, in the `VAR_IDENTIFIER` case, we are also forgetting to do
vkd3d_free($1);
in case you see that valgrind still reports lost memory after freeing `name`. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/47#note_14054