27 Nov
2025
27 Nov
'25
2:09 p.m.
This provides a less performant alternative to the Vulkan-based persistent memory mapping used on wow64, so use it as a fallback on older drivers when available. -- v2: opengl32: Simplify wow64_unmap_buffer. opengl32: Support persistent memory emulation on top of GL_AMD_pinned_memory. https://gitlab.winehq.org/wine/wine/-/merge_requests/9610