11 Apr
2023
11 Apr
'23
8:20 a.m.
On Tue Apr 11 08:20:15 2023 +0000, Rémi Bernon wrote:
I know, after discussing this elsewhere, that this is supposed to improve shader compilation performance in Overwatch 2 even more, but if you have some actual numbers it would be nice to mention them here. Thanks, added to MR description.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/2622#note_29553