22 Mar
2024
22 Mar
'24
8:30 p.m.
This is required before introducing the upcoming tests because otherwise we reach unreacheable code when new_offset_instr_from_deref() calls type_get_regset() on pixel or vertex shaders.
Why are we creating offset instrs for objects? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/739#note_65838