25 Aug
2025
25 Aug
'25
10:20 a.m.
-- v2: opengl32: Redirect default framebuffer when using FBO surfaces. opengl32: Remap read / draw FBO buffers when using FBO surfaces. opengl32: Return the tracked FBO buffers when using FBO surfaces. opengl32: Keep track of default FBO read/draw buffers. https://gitlab.winehq.org/wine/wine/-/merge_requests/8827