30 Jan
2024
30 Jan
'24
6:01 p.m.
On Tue Jan 30 18:01:52 2024 +0000, Zebediah Figura wrote:
I don't think we care about memory-leaks in vkd3d-compiler, inasmuch as it is a short-lived program? IMO, cleaning memory leaks has the benefit of clearing valgrind output, which I think can make real errors more detectable.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/615#note_59516