30 Aug
2023
30 Aug
'23
1:34 p.m.
-- v10: vkd3d-shader/dxil: Implement DX instruction StoreOutput. vkd3d-shader/dxil: Declare shader outputs. vkd3d-shader/dxil: Implement the DXIL CALL instruction. vkd3d-shader/dxil: Replace the result type enum with a bool. vkd3d-shader/dxil: Validate the function block count. vkd3d-shader/spirv: Handle signature element mask left shift in spirv_compiler_emit_output(). vkd3d-shader/spirv: Handle signature element mask left shift in calculate_clip_or_cull_distance_mask(). https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/283