10 Jun
2024
10 Jun
'24
2:01 p.m.
A game creates a vmr7 filter, inserts it in a IFilterGraph2 and calls put_FullScreenMode(OAFALSE) on the graph's IVideoWindow. This currently returns E_NOTIMPL in Wine and the game quits on that error code. A full solution would likely require to implement IFullScreenVideoEx filter, and other bits, but this simpler approach let the game move forward. Also tested & fixed calling put_FullScreenMode on the current mode returns S_FALSE instead of S_OK. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5823