26 Sep
2024
26 Sep
'24
8:49 p.m.
-- v2: d3d9: Do not apply the stateblock when clearing. d3d8: Do not apply the stateblock when clearing. ddraw: Do not apply the entire stateblock when clearing. wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state(). https://gitlab.winehq.org/wine/wine/-/merge_requests/6564