Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/dxil.c:
+ WARN("Ignoring function attachment.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_ATTACHMENT, + "Ignoring a metadata function attachment."); + continue; + } + + index = record->operands[0]; + if (!target_block->record_count || index >= target_block->record_count - 1) + { + WARN("Invalid record index %"PRIu64".\n", index); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Invalid record index %"PRIu64" for a metadata attachment.", index); + continue; + } + /* 'index' is an instruction index, but records[0] is DECLAREBLOCKS, not an instruction. */ + target_block->records[index + 1]->attachment = record; Maybe we could warn if that record already has an attachment.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/497#note_54077