18 Oct
2022
18 Oct
'22
10:04 a.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/effect.c:
static HRESULT WINAPI d3dx_effect_SetRawValue(ID3DXEffect *iface, D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) { - FIXME("iface %p, parameter %p, data %p, byte_offset %u, bytes %u stub!\n", + struct d3dx_effect *src = impl_from_ID3DXEffect( iface ); I guess you took inspiration from the previous function, but I think here it would be better to call the effect variable "effect" instead.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/979#note_11082