15 Feb
2024
15 Feb
'24
10:52 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/vkd3d_shader_private.h:
#define VKD3DSI_RESINFO_RCP_FLOAT 0x1 #define VKD3DSI_RESINFO_UINT 0x2 #define VKD3DSI_SAMPLE_INFO_UINT 0x1 +#define VKD3DSI_SAMPLE_INFO_UINT_DST 0x2 Maybe `UINT_SCALAR` is more descriptive than `UINT_DST`? It seems that the point here is having a scalar value rather than any property related to its destination.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/629#note_61404