From: Martin Storsjö <martin(a)martin.st> This matches what is done in the upstream headers; end users including d3d12.h don't need to explicitly include d3d12sdklayers.h. Signed-off-by: Martin Storsjö <martin(a)martin.st> --- include/vkd3d_d3d12.idl | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 71faf6118..6f3b2c873 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -5083,6 +5083,10 @@ interface ID3D12GraphicsCommandList7 : ID3D12GraphicsCommandList6 const D3D12_BARRIER_GROUP *barrier_groups); }; +cpp_quote("#ifndef D3D12_IGNORE_SDK_LAYERS") +cpp_quote("#include \"d3d12sdklayers.h\"") +cpp_quote("#endif") + typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)( const void *data, SIZE_T data_size, REFIID iid, void **deserializer); -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/373