9 Jan
2024
9 Jan
'24
9:37 a.m.
I find the SPIR-V specs a bit harder to read than Vulkan, especially when dealing with extensions, so I'm not completely sure I'm getting this right, but hopefully now it's better. It might be that `ShaderViewportIndexLayerEXT` is appropriate for domain shaders too, but I haven't encountered that in a shader yet. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/546#note_56986