12 Jul
2023
12 Jul
'23
2:13 p.m.
This change workarounds the graphical corruption issues in WineD3D (OpenGL) applications with WoW64 mode enabled The non-MAP_32BIT code path triggers a `012c:err:unwind:segv_handler_early Got unexpected trap 14 during process initialization` error though (at least with wine-staging) -- https://gitlab.winehq.org/wine/wine/-/merge_requests/3047#note_38794